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== Story ==
== Story ==
:''Main article: [[User:TheUnGhost/Story of Doki Doki Literature Club!|Story of Doki Doki Literature Club!]]
:''Main article: [[User:TheUnGhost/Story of Doki Doki Literature Club!|Story of Doki Doki Literature Club!]]
''Doki Doki Literature Club!'' is split up into four different acts. The first act starts as a traditional visual novel, while the later acts start including horror elements. Each act has a code that prevents the player from reusing a previous save file to return to these previous acts.
''Doki Doki Literature Club!'' is split up into four different acts. The first act starts as a traditional visual novel, while the later acts start including horror elements. Each act has a code that prevents the player from reusing a previous save file to return to these previous acts.<ref name=techrulessaves>Tech Rules. "[https://youtu.be/SV04P6YBuEY?t=458 Ruining Doki Doki Literature Club by Revealing Every Programming Trick and Secret | Tech Rules]", 7:38, Sep 30, 2020. Accessed Dec 27, 2023</ref>


== Gameplay ==
== Gameplay ==

Revision as of 05:51, 28 December 2023

Doki Doki Literature Club! (occasionally known as Doki Doki Literature Club without the exclamation point, occasionally abbreviated as DDLC) is a horror visual novel developed by Team Salvato. In the game, the player controls a male protagonist who visits a literature club at the request of his childhood friend, Sayori. At the Literature Club, he meets the girls Yuri, a shy and awkward girl who is into in-depth and meaningful literature and complex horror novels; Natsuki, a short child-like girl who enjoys manga and "cute" things, and Monika, a popular student at school and the Club President of the Literature Club. It has the appearance of a Japanese-styled visual novel and gives off the impression of a dating simulator. However, it eventually reveals its true nature near the of the first act, introducing occasional horror elements such as suicide, depression, and abuse. It also has several instances of breaking the fourth wall. The game has four acts and three routes for the girls Sayori, Natsuki, and Yuri, with Monika not having her route. The player can get these routes by choosing the girls' favorite words in a minigame where they compose a poem using various words that relate to their personality. It was released on itch.io on September 22 and on Steam on October 6, 2017 for Windows, Linux, and macOS. Doki Doki Literature Club! has received a large following with various internet memes and fan-made material.

A remake called Doki Doki Literature Club Plus! was released on June 30, 2021, for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Windows, and Mac.

Story

Main article: Story of Doki Doki Literature Club!

Doki Doki Literature Club! is split up into four different acts. The first act starts as a traditional visual novel, while the later acts start including horror elements. Each act has a code that prevents the player from reusing a previous save file to return to these previous acts.[1]

Gameplay

Locations

Characters

Music

Staff

Development

Pre-release and unused content

Notable mistakes and errors

  • Sayori's sprite and artwork render shows her bow on the left side of her head. However, her bow is on her right side when she flips around during the poem minigame in her chibi sprite. Another instance of her bow on the left side is when the "I love you" option is on Sunday, where the player receives the CG of them hugging. This oversight still applies in Doki Doki Literature Club Plus!.
  • Two errors existed before version 1.0.3.
    • If the player tries to load a previous save file on the second act, the text that is supposed to read "File error: "characters/sayori.chr The file is missing or corrupt." was incorrectly written as "File error: "characters/sayori.cha The file is missing or corrupt."
    • An error would appear during the third act on Monika's twenty-sixth topic due to it technically not existing.
  • Prior to version 1.0.4, during the third act, Monika's thirty-ninth topic would be skipped.
  • Before version 1.1.0, the Steam release, during the third act, one of the lines in Monika's forty-sixth topic reads, "That's kind of stating the obvious, but the affects the way they try to get their point across." Later versions replace "the" with "it." Version 1.1.1 fixes this for itch.io.
  • Prior to Version 1.1.1, various typos were present.
    • Both versions of Monika's Save Me poems spell cacophony as cacophany.

Gallery

Trivia